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Nikki Ashaka
Game Designer - Combat · Systems · Open World
I design encounters that feel dynamic and fair at scale...
Formerly at Insomniac Games on Marvel's Spider-man 2, with experience spanning AAA crime missions, indie combat systems, and narrative-driven worlds. Currently leading Jizo No Akumu, a psychological horror game set in 1989 Osaka, Japan, as a Creative Designer. Master of Fine Arts in Interactive Media at University of Southern California.

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